Places a compass on the map to specify the North direction.
render_compass(
angle = 0,
position = "SE",
altitude = NULL,
zscale = 1,
x = NULL,
y = NULL,
z = NULL,
compass_radius = NULL,
scale_distance = 1,
color_n = "darkred",
color_arrow = "grey90",
color_background = "grey60",
color_bevel = "grey20",
position_circular = FALSE,
clear_compass = FALSE
)Default 0. The direction the arrow should be facing.
Default SE. A string representing a cardinal direction. Ignored if x, y, and z
are manually specified.
Default NULL. Altitude of the compass, defaults to maximum height in the map.
Default 1. The ratio between the x and y spacing (which are assumed to be equal) and the z axis.
Only used in combination with altitude.
Default NULL. X position. If not entered, automatically calculated using position argument.
Default NULL. Y position. If not entered, automatically calculated using position argument.
Default NULL. Z position. If not entered, automatically calculated using position argument.
Default NULL. The radius of the compass. If not entered, automatically calculated.
Increase or decrease the size of the compass.
Default 1. Multiplier that moves the compass away from the center of the map.
Default darkred. Color of the letter N.
Default grey90. Color of the arrow.
Default grey20. Color of the area right under the arrow.
Default grey20. Color of the bevel.
Default FALSE. If TRUE, will place compass at a constant radius away from
the map, as opposed to directly next to it. Overridden if user manually specifies position.
Default FALSE. Clears the compass symbol(s) on the map.
Adds compass to map. No return value.
#Add a North arrow to the map, by default in the bottom right (SE)
if(run_documentation()) {
montereybay |>
sphere_shade() |>
plot_3d(montereybay,theta=-45, water=TRUE)
render_compass()
render_snapshot()
}
#> `montereybay` dataset used with no zscale--setting `zscale=50`. For a realistic depiction, raise `zscale` to 200.
if(run_documentation()) {
#Remove the existing symbol with `clear_compass = TRUE`
render_compass(clear_compass = TRUE)
#Point the N towards the light, at 315 degrees:
render_compass(angle = 315)
render_snapshot()
}
if(run_documentation()) {
render_compass(clear_compass = TRUE)
#We can change the position by specifying a direction (here are three):
render_camera(theta=45,phi=45)
render_compass(position = "NW")
render_compass(position = "E")
render_compass(position = "S")
render_snapshot()
}
if(run_documentation()) {
render_compass(clear_compass = TRUE)
#We can also change the distance away from the edge by setting the `scale_distance` argument.
render_compass(position = "NW", scale_distance = 1.4)
render_compass(position = "E", scale_distance = 1.4)
render_compass(position = "S", scale_distance = 1.4)
#Zoom in slightly:
render_camera(theta=45,phi=45,zoom=0.7)
render_snapshot()
}
if(run_documentation()) {
render_compass(clear_compass = TRUE)
#We can also specify the radius directly with `compass_radius`:
render_camera(theta=0,phi=45,zoom=1)
render_compass(position = "N", scale_distance = 1.5, compass_radius=200)
render_compass(position = "E", scale_distance = 1.4, compass_radius=50)
render_compass(position = "S", scale_distance = 1.3, compass_radius=25)
render_compass(position = "W", scale_distance = 1.2, compass_radius=10)
render_snapshot()
render_compass(clear_compass = TRUE)
}
if(run_documentation()) {
#We can also adjust the position manually, be specifying all x, y and z arguments.
render_camera(theta=-45,phi=45,zoom=0.9)
render_compass(x = 150, y = 50, z = 150)
render_snapshot()
}
if(run_documentation()) {
# Compass support is also included in render_highquality()
render_highquality(min_variance = 0, samples = 16)
}
if(run_documentation()) {
render_compass(clear_compass = TRUE)
#We can change the colors in the compass, and also set it a constant distance away with
#`position_circular = TRUE`:
render_camera(theta=0,phi=45,zoom=0.75)
render_compass(position = "N", color_n = "#55967a", color_arrow = "#fff673",
color_background = "#cfe0a9", color_bevel = "#8fb28a", position_circular = TRUE)
render_compass(position = "NE", color_n = "black", color_arrow = "grey90",
color_background = "grey50", color_bevel = "grey20", position_circular = TRUE)
render_compass(position = "E", color_n = "red", color_arrow = "blue",
color_background = "yellow", color_bevel = "purple", position_circular = TRUE)
render_compass(position = "SE", color_n = c(0.7,0.5,0.9), color_arrow = c(0.8,0.8,1),
color_background = c(0.2,0.2,1), color_bevel = c(0.6,0.4,0.6),
position_circular = TRUE)
render_compass(position = "S", color_n = "#ffe3b3", color_arrow = "#6a463a",
color_background = "#abaf98", color_bevel = "grey20", position_circular = TRUE)
render_compass(position = "SW", color_n = "#ffe3a3", color_arrow = "#f1c3a9",
color_background = "#abaf98", color_bevel = "#66615e", position_circular = TRUE)
render_compass(position = "W", color_n = "#e9e671", color_arrow = "#cbb387",
color_background = "#7c9695", color_bevel = "#cbb387", position_circular = TRUE)
render_compass(position = "NW", color_n = c(0.7,0,0), color_arrow = c(0.3,0,0),
color_background = c(0.7,0.5,0.5), color_bevel = c(0.2,0,0), position_circular = TRUE)
render_snapshot()
}